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How to build AI agents: OpenAI’s new tools explained

by Ana Zirojević
March 12, 2025
in Artificial intelligence, Computer & IT
How to build AI agents: OpenAI’s new tools explained

How to build AI agents: OpenAI’s new tools explained

As artificial intelligence (AI) continues to evolve at lightning speeds, and developers and enterprises take notice, AI agents are becoming commonplace, and with OpenAI’s new tools, creating proprietary AI agents is getting easier.

Indeed, OpenAI has recently released the new Agents SDK, together with a suite of powerful API updates aiming to improve AI-driven applications, with innovations including the Responses API, built-in tools, OpenAI Agents SDK, and observability tools, per the company’s press release on March 11.

New OpenAI tools. Source: AnalyticsVidhya
New OpenAI tools. Source: AnalyticsVidhya

How are AI agents built?

The new Responses API combines the simplicity of the Chat Completions API with the tool use capabilities of the Assistants API for building AI agents. The built-in tools include web search, file search, and computer use, while the Agents SDK orchestrates single- and multi-agent workflows. Finally, the integrated observability tools can monitor agent workflow.

According to OpenAI, these capabilities make the AI agents’ development process more streamlined, boost AI responsiveness in interactions, and offer deeper insights into agent performance. This way, they provide businesses and developers with resources to create smarter, more reliable, and useful AI solutions – and more easily at that.

The process of building your own AI agent with the new OpenAI Agents SDK is relatively simpler than before and follows a few essential steps, as tested and described in detail by Pankaj Singh at Analytics Vidhya.

As Singh noted, developers previously had to pass entire conversation histories repeatedly, whereas the new Responses API automatically stores responses and enables seamless continuation of conversations using previous_response_id.

Furthermore, Chat Completions originally worked on a basic list-of-messages-in, message-out model, and Responses API has now introduced Items that represent inputs and outputs, in addition to natively supporting file and web search, structured outputs, and hosted tools.

Additionally, previous APIs used delta streaming, which was difficult to integrate and not type-safe, while Responses API has semantic events, making it clearer and more structured. Also, the new Vector Stores Search API facilitates using OpenAI’s RAG capabilities with any model, alongside one-line integration for web and file search, as well as the upcoming code execution.

The new simpler structure, enabled by switching from externally- to internally-tagged polymorphism, also supports flattened JSON response structures, simplifying them for parsing and working with, in addition to making integration smoother with form-encoded inputs. 

Can I build my own AI agent?

If the above makes any sense to you, then yes – you can build your own AI agent. Otherwise, you may want to polish your technical expertise or wait for the process to become even more simplified for beginners. OpenAI’s new Agents SDK is also open-source, at least making it more available to the public.

Thanks to this, developers can more easily orchestrate multi-agent workflows, improving upon Swarm, a previously released and popular experimental SDK. With the introduction of Swarm Agents, OpenAI has brought improvements such as smarter agents, seamless handoffs, stronger guardrails, and better debugging and insights.

OpenAI also provides key building blocks, including tools, models, guardrails, memory, and orchestration, in addition to having them work together toward easier creation of intelligent systems that can analyze, think, and take action upon their analyses.

On top of that, vector stores and embeddings allow agents to access knowledge beyond their initial training and recall important data in real-time. This way, they’ve become smarter and more adaptable. And if that wasn’t enough, the built-in safeguards like moderation API and instruction hierarchy ensure AI works responsibly and reliably.

Orchestration tools – Agent SDK, tracing, and evaluations – help developers to build, overview, and fine-tune AI agents easily. Finally, integrated observability tools cover traceability, performance monitoring, error detection, and optimization of AI workflows at every step.

Are AI agents the future?

All things considered, AI agents might well be the future, especially given their growing popularity and the evolution of tools like the ones produced by OpenAI, which makes it increasingly easier to develop them. That said, caution is necessary as AI agents could also be used for evil, even by governments, as evident from Google Threat Intelligence Group’s report from January.

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The iPhone revolutionized how we interact with technology – but the secret behind its magic? A nearly-cancelled invention called the multi-touch screen.
The Invention That Made iPhones Possible
The iPhone revolutionized how we interact with technology – but the secret behind its magic? A nearly-cancelled invention called the multi-touch screen.

In this video, we uncover the untold story of the tech that made the iPhone possible, including:
🧠 The early days of resistive touchscreens and why they failed to excite.
🎤 The groundbreaking TED Talk by Jeff Han that stunned the tech world.
🧪 Apple’s top-secret lab and its acquisition of FingerWorks technology.
⚔️ Internal battles at Apple – and how Steve Jobs made a high-stakes gamble.
🚀 The iconic iPhone 2007 launch that changed everything.
🌍 What happened to the inventors – and how multi-touch went mainstream.

Whether you're a tech history buff, UI/UX designer, or just curious about the hidden innovations behind your phone, this deep dive explores how vision, risk, and persistence brought a forgotten piece of tech to life.

💡 Curious about who really controls the internet? Check out this eye-opening video on the 7 physical keys that keep the web safe:
👉 https://youtu.be/6Harw2RiiEE

📌 Subscribe for more tech deep dives and behind-the-scenes innovation stories.
#iPhone #MultiTouch #SteveJobs #TechHistory #UserInterface #AppleTech #hiddentech 

Sources & links:
Jeff Han TED Talk (Feb 2006): https://www.ted.com/talks/jeff_han_the_radical_promise_of_the_multi_touch_interface
FingerWorks Wikipedia page (acquired by Apple early 2005): https://en.wikipedia.org/wiki/FingerWorks
Hidden Heroes on Project Purple & FingerWorks: https://hiddenheroes.netguru.com/hurst-han-kocienda
TED speaker profile & demo descriptions: https://www.ted.com/speakers/jeff_han
History Oasis summary of Apple’s FingerWorks acquisition: https://www.historyoasis.com/post/apples-acquisitions-mergers-over-the-years
Wired interview with Jeff Han: https://www.wired.com/2008/08/jeff-han-were-just-scratching-the-surface-of-multitouch/
Multi-touch historical context, Apple Wiki: https://apple.fandom.com/wiki/Multi-touch
Apple Insider on FingerWorks tech transition: https://appleinsider.com/articles/10/01/23/inside_the_multitouch_fingerworks_tech_in_apples_tablet
First-gen iPhone development history: https://en.wikipedia.org/wiki/IPhone_(1st_generation)
Timeline of touchscreen tech and multitouch demo descriptions: https://arstechnica.com/gadgets/2013/04/from-touch-displays-to-the-surface-a-brief-history-of-touchscreen-technology/
TED: https://www.youtube.com/watch?v=ac0E6deG4AU
Protectstar Inc.: https://www.youtube.com/watch?v=VQKMoT-6XSg&t=2945s
Secret Tech That Made iPhone Possible — And Almost Got Cancelled
Fulghor, Champion of Nightglow, is an absolute menace — easily one of the toughest bosses in Nightreign. Pulling off a true NO DAMAGE, completely SOLO run took quite some attempts and it finally happened.

This is the full fight — no commentary, just raw, uncut gameplay. I hope you enjoy watching it as much as I enjoyed learning it.

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Beating FULGHOR Under 3 MINUTES [NO DAMAGE +SOLO] Champion of Nightglow in Elden Ring NIGHTREIGN
Maris, Fathom of Night is a relentless Nightlord — and pulling off a true NO DAMAGE, completely SOLO run took some serious sweat. But finally… it happened.

This is the full fight — no commentary, just raw gameplay. I hope you enjoy watching it as much as I suffered learning it.

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NO DAMAGE [SOLO]: Beating MARIS, FATHOM OF NIGHT in Elden Ring NIGHTREIGN
"This isn’t a car...
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George R.R. Martin and Hidetaka Miyazaki created Elden Ring—a game of legendary scale—without ever meeting in person. This shocking behind-the-scenes fact shows just how powerful remote collaboration can be.

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The Devel Sixteen is one of the most ambitious hypercar projects ever conceived — boasting an unprecedented 5,000 horsepower and top speeds that challenge the boundaries of what’s technically and physically possible.

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Devel Sixteen: https://www.youtube.com/@develsixteen3746

Supercar Blondie:
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